The simplest method to creating a non-linear narrative is to jump from scene to scene, typically through buttons or frame actions. You can have as many scenes as you want and you don't have to let them play chronologically. You can jump to any scene with programming.
This technique is not as advanced as the Movie Clip Method I will describe in a later example on the previous page. Movie Clips are more flexible and can be controlled to a greater extent with programming than scenes. For this reason, Scene to Scene programming is useful mostly for beginners and simple interactive projects.
To go to another scene from one scene
1. make more than one scene (scene panel plus button)
2. Put something unique on each scene
3. Add stop frame actions to each scene so they won't continue
4. make a frame label on the scene where you want your destination point to be.
5. Make a button and put it on the departing location
6. Add a button action from the departing location.
The easiest way to do this is with the behaviors panel. Select your button and simple choose gotoAndStop at a Frame or label from the behavior panel add (+) options.
3. Type in your label name into the destination field.
That should be it.
download the scene tutorial (file name:
scenetut.fla)
right click on the file (control-click for Mac) and select to download to your
drive.